weatherless...................82.71155% offense.......................41.55307% balance.......................30.89796% hyperoffense..................18.33924% voltturn......................14.94395% sand.......................... 7.31323% semistall..................... 4.76124% stall......................... 4.44849% hail.......................... 3.60026% sun........................... 3.37453% rain.......................... 3.09635% monotype...................... 1.77581% hailoffense................... 1.75311% rainoffense................... 0.76152% monobug....................... 0.69292% monoflying.................... 0.55364% trickroom..................... 0.45834% choice........................ 0.41801% sandstall..................... 0.40625% sunoffense.................... 0.36749% tricksun...................... 0.17326% sandoffense................... 0.12961% monoice....................... 0.10008% monofighting.................. 0.09652% multiweather.................. 0.09505% monodragon.................... 0.07888% tailwind...................... 0.06271% mononormal.................... 0.04725% monowater..................... 0.04611% monosteel..................... 0.03238% dragmag....................... 0.02717% monodark...................... 0.02283% monofairy..................... 0.02268% monofire...................... 0.01956% monopoison.................... 0.01573% monoground.................... 0.01326% monoghost..................... 0.01143% gravity....................... 0.01140% monoelectric.................. 0.01124% sunstall...................... 0.00983% monograss..................... 0.00764% monorock...................... 0.00754% monopsychic................... 0.00722% tricksand..................... 0.00550% hailstall..................... 0.00183% rainstall..................... 0.00104% Stalliness (mean: -0.135) -2.0|# |## -1.5|######## |####################### -1.0|#################### |######################## -0.5|####################### |############################## 0.0|########################### |####################### +0.5|################### |############## +1.0|######## |###### +1.5|## |### +2.0|# |# +2.5|# |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.42%