weatherless...................81.93861% balance.......................58.82588% offense.......................40.34126% sun........................... 8.49481% rain.......................... 4.92430% trickroom..................... 4.15104% hail.......................... 3.41954% tricksun...................... 3.39655% sand.......................... 1.43847% semistall..................... 0.64873% tailwind...................... 0.58148% voltturn...................... 0.27340% multiweather.................. 0.20692% monotype...................... 0.18987% hyperoffense.................. 0.15806% monobug....................... 0.04407% trickrain..................... 0.02836% tricksand..................... 0.02836% stall......................... 0.02606% monoice....................... 0.02203% sunoffense.................... 0.01973% trickhail..................... 0.01801% rainoffense................... 0.01590% monopoison.................... 0.01303% monoelectric.................. 0.01130% mononormal.................... 0.01130% monowater..................... 0.01111% monopsychic................... 0.01092% monofire...................... 0.01073% monoghost..................... 0.01015% monograss..................... 0.00958% monodragon.................... 0.00920% gravity....................... 0.00766% dragmag....................... 0.00747% monodark...................... 0.00690% batonpass..................... 0.00613% monofairy..................... 0.00498% monofighting.................. 0.00460% monoground.................... 0.00402% hailoffense................... 0.00307% rainstall..................... 0.00268% monosteel..................... 0.00268% monoflying.................... 0.00192% sandoffense................... 0.00172% sandstall..................... 0.00172% hailstall..................... 0.00172% monorock...................... 0.00134% sunstall...................... 0.00038% Stalliness (mean: 0.083) -1.0|# |# -0.8|# |## -0.6|### |######## -0.4|######### |############### -0.2|################## |############################ 0.0|############################## |############################# +0.2|############################## |###################### +0.4|################ |############## |######## |####### |### |## |# |# | more negative = more offensive, more positive = more stall one # = 0.40%