weatherless...................67.70034% balance.......................59.64105% offense.......................38.67202% rain..........................22.00110% sun........................... 9.72382% trickroom..................... 7.41714% voltturn...................... 6.21034% tricksun...................... 2.66641% trickrain..................... 2.25706% semistall..................... 1.42394% tailwind...................... 0.87754% hail.......................... 0.64230% multiweather.................. 0.32673% sand.......................... 0.25938% hyperoffense.................. 0.20022% rainoffense................... 0.10252% stall......................... 0.06278% monotype...................... 0.06029% mononormal.................... 0.01857% trickhail..................... 0.01788% monopsychic................... 0.01692% tricksand..................... 0.01659% monoice....................... 0.01091% sunoffense.................... 0.00833% gravity....................... 0.00727% monoghost..................... 0.00572% sandstall..................... 0.00563% hailstall..................... 0.00279% monodragon.................... 0.00255% monobug....................... 0.00173% monowater..................... 0.00151% batonpass..................... 0.00138% dragmag....................... 0.00115% sandoffense................... 0.00109% monoelectric.................. 0.00080% rainstall..................... 0.00056% monofairy..................... 0.00047% monosteel..................... 0.00038% monoflying.................... 0.00022% monopoison.................... 0.00020% sunstall...................... 0.00016% monograss..................... 0.00015% monofighting.................. 0.00006% hailoffense................... 0.00006% monodark...................... 0.00005% monofire...................... 0.00003% monoground.................... 0.00000% monorock...................... 0.00000% Stalliness (mean: 0.114) -1.0| |#### -0.5|########## |##################### 0.0|############################# |############################## +0.5|##################### |######## +1.0|## |# +1.5|# more negative = more offensive, more positive = more stall one # = 0.79%