weatherless...................92.83136% offense.......................46.65876% hyperoffense..................24.84235% balance.......................24.15827% voltturn...................... 7.06400% hail.......................... 6.20492% hailoffense................... 2.88064% semistall..................... 2.51089% trickroom..................... 1.95782% stall......................... 1.82973% sand.......................... 0.60803% sun........................... 0.24935% rain.......................... 0.10634% rainoffense................... 0.07107% sunoffense.................... 0.06434% choice........................ 0.02791% monotype...................... 0.02565% monoice....................... 0.02254% tailwind...................... 0.01062% sandoffense................... 0.00561% monoghost..................... 0.00183% monofairy..................... 0.00104% gravity....................... 0.00091% monoelectric.................. 0.00019% monodark...................... 0.00003% monofighting.................. 0.00001% monobug....................... 0.00000% monograss..................... 0.00000% trickhail..................... 0.00000% monopoison.................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% monowater..................... 0.00000% monorock...................... 0.00000% multiweather.................. 0.00000% monodragon.................... 0.00000% monofire...................... 0.00000% monopsychic................... 0.00000% tricksun...................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.327) -2.5| |# -2.0| |### -1.5| |#### -1.0|############################## |####### -0.5|########### |############### 0.0|######################### |################ +0.5|#### |### +1.0|# |# +1.5|## | +2.0|## | +2.5| more negative = more offensive, more positive = more stall one # = 0.81%