sand..............55.12634% weatherless.......41.06482% offense...........40.97316% hyperoffense......29.22448% balance...........17.80566% sandoffense.......16.01337% semistall.........6.61513% stall.............5.38158% sandstall.........3.67163% voltturn..........3.52725% dragmag...........3.05192% choice............2.96770% rain..............2.82269% hail..............1.56612% rainoffense.......1.08095% trickroom.........1.01550% multiweather......0.66138% monotype..........0.19086% gravity...........0.15451% hailstall.........0.15159% sun...............0.10294% hailoffense.......0.10253% monosteel.........0.09098% trapper...........0.05021% tricksand.........0.04367% monowater.........0.03083% sunoffense........0.01696% monorock..........0.01423% monoflying........0.01248% monoground........0.00906% trickhail.........0.00874% monobug...........0.00810% monopoison........0.00664% monofighting......0.00632% monopsychic.......0.00527% tailwind..........0.00343% batonpass.........0.00337% monograss.........0.00294% monoelectric......0.00248% mononormal........0.00236% monofairy.........0.00233% monoice...........0.00216% monofire..........0.00171% monodark..........0.00139% monoghost.........0.00100% trickrain.........0.00099% monodragon........0.00018% rainstall.........0.00000% Stalliness (mean: -0.362) |########### -1.5|############### |######################### -1.0|############################# |############################## -0.5|######################### |################# 0.0|########### |############# +0.5|########### |######## +1.0|######## |###### +1.5|##### |#### +2.0|### |### more negative = more offensive, more positive = more stall one # = 0.45%