weatherless.......39.33919% balance...........35.93799% sand..............33.71580% offense...........31.49426% hyperoffense......21.02536% rain..............18.45483% semistall.........6.68809% sun...............6.40250% voltturn..........5.59659% stall.............4.85429% dragmag...........3.32856% hail..............2.48642% sandstall.........2.25816% choice............1.99909% sandoffense.......1.63588% hailoffense.......1.11714% sunoffense........1.02028% trickroom.........0.87440% rainoffense.......0.75369% monotype..........0.67562% rainstall.........0.52020% multiweather......0.35390% sunstall..........0.29827% hailstall.........0.27021% monoice...........0.13170% monofighting......0.09499% monodragon........0.09173% monowater.........0.08871% tricksand.........0.08493% trickrain.........0.06218% tricksun..........0.06026% tailwind..........0.04352% monosteel.........0.04070% monobug...........0.03288% monodark..........0.02863% monoghost.........0.02635% monoelectric......0.02362% gravity...........0.02224% monopsychic.......0.02070% monorock..........0.02014% monoground........0.01633% monograss.........0.01584% monofire..........0.01425% mononormal........0.01384% monoflying........0.01196% trickhail.........0.00740% monopoison........0.00586% allweather........0.00516% trapper...........0.00340% batonpass.........0.00033% monofairy.........0.00000% Stalliness (mean: -0.115) -2.0|############ |###### -1.5|########## |######################## -1.0|##################### |################### -0.5|################### |############################ 0.0|############################ |############################## +0.5|######################### |######################## +1.0|############### |######## +1.5|#### |#### +2.0|### |## +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.35%