sand..............54.78272% balance...........44.69913% offense...........26.45368% weatherless.......21.43751% rain..............20.86371% semistall.........12.22206% hyperoffense......10.77816% voltturn..........6.98241% stall.............5.84697% sandstall.........2.64887% dragmag...........2.19800% sun...............1.57551% choice............1.37243% hail..............1.37054% monotype..........0.52907% monofighting......0.49783% sandoffense.......0.48820% hailstall.........0.39889% hailoffense.......0.32293% rainstall.........0.31799% sunstall..........0.30446% rainoffense.......0.13590% trickroom.........0.12577% sunoffense........0.08718% gravity...........0.06764% tricksand.........0.05174% tricksun..........0.03399% multiweather......0.02999% monodragon........0.02179% trickrain.........0.02131% tailwind..........0.01348% monowater.........0.00365% monorock..........0.00172% monodark..........0.00134% monoice...........0.00059% monoghost.........0.00053% monograss.........0.00035% monoelectric......0.00033% monosteel.........0.00032% monobug...........0.00028% monopsychic.......0.00016% monoground........0.00008% mononormal........0.00007% trickhail.........0.00004% monofire..........0.00002% trapper...........0.00001% monoflying........0.00000% allweather........0.00000% monopoison........0.00000% monofairy.........0.00000% batonpass.........0.00000% Stalliness (mean: 0.177) -2.0|## |## -1.5|##### |######### -1.0|######### |############ -0.5|############# |################ 0.0|################# |############################## +0.5|####################### |##################### +1.0|######################## |###### +1.5|##### |### +2.0|#### |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.49%