weatherless.......92.59123% balance...........36.06239% offense...........35.15708% hyperoffense......16.35140% voltturn..........11.63447% semistall.........10.13288% hail..............3.94592% rain..............2.48286% stall.............2.29625% trickroom.........1.83918% sun...............0.96451% sunoffense........0.88188% rainoffense.......0.32698% choice............0.29893% trickhail.........0.16322% sand..............0.01548% monotype..........0.00011% mononormal........0.00011% monosteel.........0.00000% hailoffense.......0.00000% monopoison........0.00000% monodark..........0.00000% monorock..........0.00000% monobug...........0.00000% tailwind..........0.00000% monoground........0.00000% monoelectric......0.00000% gravity...........0.00000% monograss.........0.00000% monofighting......0.00000% Stalliness (mean: -0.055) | -2.0|### |# -1.5|################### |####### -1.0|############# |################ -0.5|######################### |############################## 0.0|########################## |######################### +0.5|########################### |#################### +1.0|######################## |##### +1.5|# |##### +2.0| | more negative = more offensive, more positive = more stall one # = 0.40%