weatherless.......95.10129% offense...........43.66898% hyperoffense......32.92704% balance...........18.77180% batonpass.........15.15036% monotype..........5.67949% voltturn..........3.24907% stall.............2.94004% sun...............2.79911% trapper...........2.37118% rain..............2.13367% semistall.........1.69214% mononormal........1.07882% sunoffense........1.03553% monopsychic.......0.98808% monograss.........0.86396% monoghost.........0.81950% monobug...........0.77935% multiweather......0.72839% sand..............0.61304% dragmag...........0.59992% monoelectric......0.51196% monoflying........0.44823% monodragon........0.43474% monowater.........0.42480% choice............0.35090% rainoffense.......0.32166% trickroom.........0.28762% monorock..........0.26138% sandoffense.......0.15545% monosteel.........0.14922% hail..............0.12544% monoground........0.10639% monopoison........0.10584% monodark..........0.09777% tailwind..........0.07546% monofairy.........0.06705% monoice...........0.04516% hailoffense.......0.03963% monofire..........0.03588% gravity...........0.03277% swagplay..........0.02188% monofighting......0.02036% allweather........0.01160% sandstall.........0.00882% tricksand.........0.00642% rainstall.........0.00623% sunstall..........0.00500% trickrain.........0.00160% Stalliness (mean: -0.576) | -3.0| |## -2.0|###### |################### -1.0|####################### |############################## 0.0|################# |############ +1.0|### |## +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.85%