weatherless.......65.65150% balance...........50.34624% offense...........40.41453% sun...............12.56636% sand..............9.18781% rain..............8.99822% tailwind..........6.66411% voltturn..........6.25911% trickroom.........5.47727% hail..............5.01297% stall.............4.55430% semistall.........2.81221% hyperoffense......1.87273% multiweather......1.37951% tricksand.........0.74638% monotype..........0.72269% tricksun..........0.61008% trickhail.........0.59983% batonpass.........0.27963% monobug...........0.24992% sandstall.........0.23562% monowater.........0.18370% sunoffense........0.14800% monofire..........0.07479% rainoffense.......0.07068% sandoffense.......0.06838% monofighting......0.06028% hailoffense.......0.05434% sunstall..........0.05174% trickrain.........0.04847% monoflying........0.03827% monoghost.........0.02861% trapper...........0.02696% monoelectric......0.02269% monopsychic.......0.02126% monosteel.........0.01741% monograss.........0.01494% choice............0.01473% rainstall.........0.01122% gravity...........0.00666% monorock..........0.00639% monoice...........0.00556% hailstall.........0.00556% monodark..........0.00521% monofairy.........0.00439% monopoison........0.00275% mononormal........0.00000% Stalliness (mean: 0.149) -1.5| |## -1.0|#### |################## -0.5|################### |######################## 0.0|######################### |############################## +0.5|###################### |#################### +1.0|#### |## +1.5|# |# +2.0| |# +2.5|###### more negative = more offensive, more positive = more stall one # = 0.56%