weatherless.......80.55549% offense...........38.89715% balance...........29.83799% semistall.........14.69661% stall.............11.68274% voltturn..........10.98843% sand..............10.11187% rain..............5.12211% hyperoffense......4.88552% sun...............4.80798% sandstall.........1.01970% multiweather......0.91657% monotype..........0.55382% hail..............0.32049% trickroom.........0.24600% sunstall..........0.21234% monowater.........0.20160% rainstall.........0.16356% monofire..........0.15629% sunoffense........0.13667% sandoffense.......0.11939% mononormal........0.11835% tricksun..........0.05769% choice............0.05056% dragmag...........0.04693% hailstall.........0.04256% tailwind..........0.03346% monoground........0.03113% rainoffense.......0.02719% hailoffense.......0.01744% monodragon........0.01200% monosteel.........0.00959% trickhail.........0.00870% monobug...........0.00696% monopoison........0.00430% monoflying........0.00356% monofighting......0.00336% monorock..........0.00269% monoghost.........0.00143% monoelectric......0.00089% monopsychic.......0.00074% monodark..........0.00047% allweather........0.00045% tricksand.........0.00022% monograss.........0.00021% monofairy.........0.00018% monoice...........0.00010% trickrain.........0.00000% gravity...........0.00000% trapper...........0.00000% Stalliness (mean: 0.413) | -1.5|##### |### -1.0|#### |############ -0.5|################## |############################## 0.0|###################### |########### +0.5|############ |############## +1.0|############# |####### +1.5|################ |##### +2.0|### |### +2.5|### |## +3.0|# | +3.5|### more negative = more offensive, more positive = more stall one # = 0.53%