weatherless.......93.12500% offense...........45.62500% balance...........29.84375% hyperoffense......19.21875% batonpass.........7.50000% rain..............5.00000% semistall.........4.21875% trapper...........4.06250% monotype..........3.90625% voltturn..........3.75000% sun...............2.65625% monobug...........1.56250% monoghost.........1.40625% trickroom.........1.09375% stall.............1.09375% tailwind..........0.93750% multiweather......0.93750% monopsychic.......0.78125% monofire..........0.46875% monoelectric......0.31250% monofighting......0.31250% monosteel.........0.31250% monopoison........0.31250% mononormal........0.15625% monoflying........0.15625% sand..............0.15625% choice............0.15625% Stalliness (mean: -0.295) |# -3.0|# | -2.5| | -2.0|# |## -1.5|### |#################### -1.0|############### |############################## -0.5|################ |################# 0.0|################### |########### +0.5|######################### |########## +1.0|####### |### +1.5|### more negative = more offensive, more positive = more stall one # = 0.54%