weatherless.......58.51813% offense...........43.76053% balance...........35.68856% rain..............24.55964% sun...............19.97092% voltturn..........18.27060% hyperoffense......11.74361% semistall.........5.76523% multiweather......5.29925% stall.............3.04207% monotype..........2.36128% rainoffense.......2.01758% hail..............1.31035% sunoffense........1.30209% trickroom.........1.17486% sand..............1.11207% choice............0.90717% monowater.........0.30735% monopsychic.......0.25777% monofighting......0.24456% monopoison........0.19829% monoelectric......0.18837% monofire..........0.17350% monoghost.........0.16689% hailoffense.......0.16194% tricksun..........0.15202% monosteel.........0.15037% mononormal........0.13715% tailwind..........0.13219% monoflying........0.12393% monodark..........0.11732% monoground........0.11236% sunstall..........0.11071% gravity...........0.08427% monograss.........0.08097% monofairy.........0.07436% rainstall.........0.06775% trickrain.........0.06444% monodragon........0.06114% monobug...........0.06114% monorock..........0.04296% sandstall.........0.03801% sandoffense.......0.02809% trapper...........0.02644% monoice...........0.02148% trickhail.........0.01157% hailstall.........0.00661% tricksand.........0.00496% dragmag...........0.00330% allweather........0.00165% Stalliness (mean: -0.067) |# -2.0|# |## -1.5|##### |############ -1.0|################# |###################### -0.5|####################### |############################## 0.0|############################# |########################## +0.5|##################### |################ +1.0|########### |##### +1.5|### |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.44%