weatherless.......57.98256% balance...........44.67991% offense...........30.67340% voltturn..........26.56545% rain..............25.51775% sun...............21.64455% semistall.........10.15779% hyperoffense......9.37838% multiweather......5.74710% stall.............5.11052% rainoffense.......1.72907% monotype..........1.04577% sunoffense........1.02676% trickroom.........0.61840% sand..............0.42982% choice............0.39799% sunstall..........0.39578% monopsychic.......0.29265% monosteel.........0.26227% rainstall.........0.21607% hail..............0.18567% tricksun..........0.14931% sandstall.........0.09985% monowater.........0.09922% monoghost.........0.08838% monoelectric......0.08636% trickrain.........0.07405% monoflying........0.04703% hailoffense.......0.03995% tailwind..........0.03906% monofairy.........0.03879% monodragon........0.02703% monodark..........0.02674% monopoison........0.02644% monofire..........0.02515% gravity...........0.02018% monorock..........0.01098% monofighting......0.00894% monoground........0.00692% mononormal........0.00288% sandoffense.......0.00241% monograss.........0.00180% monobug...........0.00141% dragmag...........0.00139% monoice...........0.00109% tricksand.........0.00008% hailstall.........0.00001% trickhail.........0.00000% trapper...........0.00000% allweather........0.00000% Stalliness (mean: 0.205) |# -2.0|# |## -1.5|#### |######### -1.0|############ |########### -0.5|################# |######################## 0.0|############################## |############################ +0.5|############################## |######################### +1.0|######################### |######## +1.5|#### |### +2.0|## |## +2.5|### |## more negative = more offensive, more positive = more stall one # = 0.42%