weatherless.......84.01113% offense...........45.38567% hyperoffense......24.91679% balance...........20.81355% rain..............11.30335% batonpass.........6.55410% stall.............5.05942% voltturn..........4.04275% semistall.........3.82456% trickroom.........3.37140% sun...............3.00323% monotype..........1.96999% rainoffense.......1.93409% sand..............1.84529% trickrain.........1.11696% choice............0.91441% multiweather......0.83595% hail..............0.68014% monoground........0.34210% monoghost.........0.29892% mononormal........0.26547% monodragon........0.24482% sunoffense........0.18151% monoflying........0.16987% tricksun..........0.16812% monoice...........0.16580% monopsychic.......0.16041% tricksand.........0.12395% monowater.........0.12322% sandoffense.......0.12203% hailoffense.......0.11088% tailwind..........0.09963% monobug...........0.09185% monoelectric......0.08816% monodark..........0.07536% monopoison........0.06933% monofighting......0.05268% monosteel.........0.04325% monograss.........0.04279% monofire..........0.03576% monofairy.........0.03565% sunstall..........0.02334% monorock..........0.02180% rainstall.........0.01681% trapper...........0.01490% dragmag...........0.00838% trickhail.........0.00534% sandstall.........0.00441% hailstall.........0.00332% fear..............0.00082% sandfear..........0.00059% gravity...........0.00051% trickfear.........0.00016% allweather........0.00000% Stalliness (mean: -0.308) | -2.0|# |############# -1.0|############################## |########################### 0.0|################### |############# +1.0|###### |### +2.0|## |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.86%