weatherless.......85.78925% offense...........44.21526% balance...........21.81205% hyperoffense......18.02783% rain..............11.25953% batonpass.........9.88650% stall.............9.79692% trickroom.........6.35378% voltturn..........6.23864% semistall.........6.14794% trickrain.........2.49025% rainoffense.......2.27202% sun...............1.66256% sand..............1.51975% monotype..........0.98096% monoground........0.62355% choice............0.56630% multiweather......0.39164% tricksun..........0.22736% tailwind..........0.16794% hail..............0.16156% tricksand.........0.09299% monodragon........0.07384% monoice...........0.07351% monoflying........0.06889% mononormal........0.05417% sunoffense........0.03934% monoelectric......0.03631% monoghost.........0.02984% sandoffense.......0.02941% monowater.........0.02642% monodark..........0.02596% rainstall.........0.01881% trapper...........0.01813% monopsychic.......0.01715% hailoffense.......0.01700% monobug...........0.01659% monopoison........0.01657% monograss.........0.01105% sunstall..........0.00919% monofighting......0.00765% monosteel.........0.00658% monofairy.........0.00626% monofire..........0.00386% monorock..........0.00285% dragmag...........0.00244% trickhail.........0.00044% hailstall.........0.00026% sandstall.........0.00010% fear..............0.00007% sandfear..........0.00007% gravity...........0.00001% trickfear.........0.00000% allweather........0.00000% Stalliness (mean: -0.064) | -2.0|# |######## -1.0|############################## |######################### 0.0|################# |################ +1.0|###### |####### +2.0|##### |## +3.0|### more negative = more offensive, more positive = more stall one # = 0.83%