weatherless.......76.16615% balance...........46.43035% offense...........22.87922% semistall.........19.94264% sun...............14.00283% rain..............9.71907% stall.............7.15673% hyperoffense......3.59107% monotype..........2.49431% multiweather......2.46136% voltturn..........2.34699% hail..............1.40150% sand..............1.20304% sunoffense........1.15912% rainstall.........0.91150% monobug...........0.65331% monoground........0.36925% monosteel.........0.35978% choice............0.30134% mononormal........0.17984% monofighting......0.16240% monopsychic.......0.15181% trickroom.........0.14957% monorock..........0.13199% monoelectric......0.13016% monowater.........0.12802% monoghost.........0.11163% dragmag...........0.09989% monopoison........0.09777% monodragon........0.09601% monofire..........0.08244% monoice...........0.08019% sunstall..........0.07370% sandoffense.......0.07029% monoflying........0.06180% tricksun..........0.05265% tailwind..........0.05197% monofairy.........0.04721% monograss.........0.03840% monodark..........0.03828% rainoffense.......0.03815% tricksand.........0.02743% sandstall.........0.02296% trapper...........0.01883% hailstall.........0.01139% trickhail.........0.00733% hailoffense.......0.00656% gravity...........0.00567% trickrain.........0.00360% Stalliness (mean: 0.475) |# -1.5|### |#### -1.0|### |######## -0.5|############ |################## 0.0|########################## |############################## +0.5|######################### |######################### +1.0|######################## |##################### +1.5|########### |######## +2.0|### |## +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.45%