weatherless.......71.42007% balance...........37.49996% semistall.........29.23426% sun...............21.05696% offense...........16.23184% stall.............10.02552% rain..............9.67440% hyperoffense......7.00842% voltturn..........4.43676% sunoffense........4.18559% multiweather......2.43084% monotype..........2.21513% monobug...........2.02337% rainstall.........1.33672% monosteel.........0.32336% hail..............0.21336% sunstall..........0.07812% sand..............0.07175% monofighting......0.06180% choice............0.03669% monoground........0.02909% trapper...........0.02838% mononormal........0.02048% monopsychic.......0.01553% monowater.........0.01348% monoelectric......0.01299% monoghost.........0.01005% rainoffense.......0.00759% monorock..........0.00558% monopoison........0.00541% hailstall.........0.00307% monodragon........0.00303% monoflying........0.00165% trickroom.........0.00127% sandoffense.......0.00101% tailwind..........0.00092% monofairy.........0.00068% sandstall.........0.00060% monoice...........0.00042% monofire..........0.00029% dragmag...........0.00027% tricksand.........0.00007% monodark..........0.00006% tricksun..........0.00004% trickrain.........0.00004% monograss.........0.00001% hailoffense.......0.00000% trickhail.........0.00000% gravity...........0.00000% Stalliness (mean: 0.575) | -1.5|###### |####### -1.0|### |############## -0.5|####### |###### 0.0|################### |################# +0.5|############ |########################## +1.0|############################## |############################ +1.5|#################### |########## +2.0|#### |##### +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%