weatherless.......80.41605% offense...........51.54424% balance...........30.53669% rain..............13.08125% hyperoffense......9.72734% semistall.........5.66854% sand..............3.70549% voltturn..........3.36941% sun...............2.69725% stall.............2.52318% trickroom.........1.88722% hail..............1.51494% rainoffense.......1.23401% monotype..........0.95826% multiweather......0.86691% trickrain.........0.50153% batonpass.........0.44121% sunoffense........0.34987% sandstall.........0.32057% monograss.........0.29644% sandoffense.......0.28955% monowater.........0.19131% allweather........0.18269% hailoffense.......0.16718% monodark..........0.13271% tricksun..........0.09134% monoice...........0.07756% tailwind..........0.07411% mononormal........0.06894% monoghost.........0.03102% gravity...........0.02930% monofairy.........0.02585% monofire..........0.02241% sunstall..........0.02241% monobug...........0.02241% dragmag...........0.02241% rainstall.........0.02068% trapper...........0.01896% monosteel.........0.01896% trickhail.........0.01723% monopsychic.......0.01551% monodragon........0.01379% tricksand.........0.01379% monorock..........0.01379% monopoison........0.01034% monoflying........0.00862% monofighting......0.00517% monoground........0.00172% monoelectric......0.00172% hailstall.........0.00172% Stalliness (mean: -0.108) |# -1.5|### |######## -1.0|############### |############################ -0.5|############################## |############################# 0.0|########################### |#################### +0.5|############### |############### +1.0|###### |#### +1.5|##### |## +2.0|# | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.48%