weatherless.......73.15910% balance...........50.27198% offense...........44.64606% trickroom.........13.28657% sun...............12.64930% tricksun..........8.77922% hail..............7.02785% stall.............4.74384% sand..............4.14913% rain..............3.09095% tailwind..........1.18078% voltturn..........0.63626% choice............0.51682% tricksand.........0.23570% semistall.........0.21385% monotype..........0.19518% hyperoffense......0.12427% multiweather......0.07429% monodragon........0.05136% trickhail.........0.03697% rainoffense.......0.03578% monowater.........0.02833% sandstall.........0.02405% monorock..........0.02188% monoelectric......0.01754% monoice...........0.01638% monopsychic.......0.01528% sunoffense........0.01266% batonpass.........0.01172% monofire..........0.01069% hailoffense.......0.01049% monoground........0.00983% monodark..........0.00786% mononormal........0.00611% trickrain.........0.00548% sandoffense.......0.00416% monopoison........0.00305% monobug...........0.00230% monoflying........0.00132% monofairy.........0.00120% monograss.........0.00115% monoghost.........0.00068% allweather........0.00060% hailstall.........0.00021% monosteel.........0.00013% sunstall..........0.00013% monofighting......0.00004% rainstall.........0.00003% gravity...........0.00003% dragmag...........0.00000% trapper...........0.00000% Stalliness (mean: 0.125) -1.5| | -1.0|# |#### -0.5|################## |################## 0.0|############################## |############################ +0.5|################ |## +1.0|## | +1.5| | +2.0| |###### more negative = more offensive, more positive = more stall one # = 0.81%