weatherless.......57.61884% balance...........49.86454% offense...........47.32309% rain..............27.35916% trickroom.........19.90343% sun...............14.41278% tricksun..........3.72949% trickrain.........3.71184% voltturn..........2.52640% tailwind..........2.16217% multiweather......1.64865% hail..............1.51911% semistall.........1.35001% hyperoffense......1.30324% monotype..........1.23845% choice............0.85468% sand..............0.76709% rainoffense.......0.37128% monoghost.........0.29062% monoice...........0.25479% trickhail.........0.19950% stall.............0.15912% monopsychic.......0.14628% mononormal........0.11819% sunoffense........0.10787% monowater.........0.10471% tricksand.........0.08758% batonpass.........0.08484% gravity...........0.06535% monodragon........0.05344% monofairy.........0.04633% monoelectric......0.03166% monobug...........0.02798% monopoison........0.02446% monograss.........0.02391% monosteel.........0.02194% monoground........0.02176% monofighting......0.02000% monodark..........0.01864% monorock..........0.01308% monoflying........0.01050% monofire..........0.01017% hailoffense.......0.01012% rainstall.........0.00775% hailstall.........0.00764% sunstall..........0.00629% sandoffense.......0.00386% trapper...........0.00316% sandstall.........0.00069% dragmag...........0.00069% allweather........0.00006% Stalliness (mean: 0.019) -1.5| |# -1.0|### |###### -0.5|################# |########################## 0.0|############################## |########################## +0.5|################### |######## +1.0|### |# +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.72%