balance...........59.71889% weatherless.......55.54129% offense...........38.04516% rain..............28.03864% trickroom.........24.95681% sun...............16.71957% trickrain.........6.54689% voltturn..........2.09915% tricksun..........1.97680% tailwind..........1.78908% semistall.........1.58590% multiweather......1.42503% monotype..........0.81396% hail..............0.63612% hyperoffense......0.58517% sand..............0.49398% monoghost.........0.41591% choice............0.37123% rainoffense.......0.24465% trickhail.........0.12014% monowater.........0.10907% monoice...........0.07810% monopsychic.......0.07140% stall.............0.06487% tricksand.........0.06039% monobug...........0.02479% monodragon........0.02336% sunstall..........0.02199% monoground........0.01932% monorock..........0.01877% mononormal........0.01739% batonpass.........0.01257% sunoffense........0.01186% monosteel.........0.01175% gravity...........0.00705% monofairy.........0.00637% monoelectric......0.00452% monopoison........0.00391% monofire..........0.00308% monograss.........0.00235% monodark..........0.00219% hailoffense.......0.00208% rainstall.........0.00133% monofighting......0.00088% monoflying........0.00080% sandoffense.......0.00054% trapper...........0.00011% hailstall.........0.00006% sandstall.........0.00006% dragmag...........0.00006% allweather........0.00000% Stalliness (mean: 0.102) -1.5| | -1.0|## |###### -0.5|############## |################### 0.0|########################### |############################## +0.5|######################### |########### +1.0|### | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.72%