weatherless.......73.40553% balance...........38.42948% offense...........37.76465% sand..............10.55859% sun...............10.36070% hyperoffense......9.48130% voltturn..........8.80106% semistall.........8.41458% stall.............5.90999% rain..............4.13991% trickroom.........2.43624% hail..............2.17414% monotype..........1.17890% multiweather......0.62362% hailoffense.......0.50462% sunoffense........0.40408% choice............0.39388% sandstall.........0.29694% monobug...........0.22694% tricksun..........0.19142% monowater.........0.18568% sunstall..........0.15909% rainoffense.......0.14326% sandoffense.......0.13750% monofire..........0.13178% gravity...........0.12750% monosteel.........0.12498% monofairy.........0.06723% tailwind..........0.06238% monodragon........0.05059% mononormal........0.04877% monograss.........0.04595% monopsychic.......0.04550% monoelectric......0.03997% monoice...........0.03812% monorock..........0.03809% monoflying........0.03540% trickrain.........0.02838% monofighting......0.02409% monodark..........0.02213% monopoison........0.02118% dragmag...........0.02021% monoghost.........0.01903% trickhail.........0.01746% monoground........0.01712% tricksand.........0.00727% rainstall.........0.00103% hailstall.........0.00074% allweather........0.00046% fear..............0.00000% trapper...........0.00000% trickfear.........0.00000% swagplay..........0.00000% Stalliness (mean: 0.114) |# -1.5|#### |########## -1.0|################### |#################### -0.5|##################### |############################ 0.0|############################## |########################### +0.5|########################### |################## +1.0|################ |####### +1.5|##### |#### +2.0|# |# +2.5|# |# +3.0|## |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.40%