weatherless.......59.94692% offense...........50.08238% balance...........41.16672% sun...............16.20172% rain..............12.03670% trickroom.........8.06803% sand..............7.61062% monotype..........7.17117% hail..............5.52641% tailwind..........4.50908% hyperoffense......4.37251% semistall.........3.21334% tricksun..........1.78319% voltturn..........1.72652% multiweather......1.23040% stall.............1.16505% monoice...........0.81448% monobug...........0.77391% mononormal........0.58748% monofire..........0.56642% monowater.........0.53700% sunoffense........0.43728% monograss.........0.43604% tricksand.........0.43202% monoelectric......0.42582% monopsychic.......0.39176% monoflying........0.33849% monorock..........0.32301% monofairy.........0.31186% monoghost.........0.30907% trickhail.........0.30814% batonpass.........0.30721% rainoffense.......0.29947% monodragon........0.29916% monopoison........0.27624% choice............0.24404% hailoffense.......0.24342% monodark..........0.24156% monosteel.........0.23165% monofighting......0.19727% sandoffense.......0.18674% trickrain.........0.16383% monoground........0.13874% sandstall.........0.13131% gravity...........0.04955% hailstall.........0.02539% sunstall..........0.02354% dragmag...........0.01146% rainstall.........0.01084% allweather........0.00867% trapper...........0.00186% Stalliness (mean: -0.032) -1.5|# |### -1.0|####### |############# -0.5|###################### |############################# 0.0|############################## |######################### +0.5|################# |######### +1.0|##### |### +1.5|# |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.60%