weatherless.......55.22201% offense...........49.87885% balance...........43.31855% sun...............19.09525% rain..............13.11977% trickroom.........9.76719% sand..............8.48102% tailwind..........5.60124% hail..............5.35873% monotype..........5.30400% hyperoffense......2.98035% semistall.........2.72542% tricksun..........2.45395% voltturn..........1.60161% multiweather......1.22647% stall.............1.09683% monoice...........0.84982% tricksand.........0.66741% monobug...........0.52600% monofire..........0.48535% mononormal........0.48322% sunoffense........0.39910% monowater.........0.38731% trickhail.........0.33314% monopsychic.......0.30492% monofairy.........0.28696% monorock..........0.27312% monoghost.........0.25986% monograss.........0.23887% monoelectric......0.22235% monodragon........0.21521% trickrain.........0.18209% choice............0.17546% monodark..........0.16948% monofighting......0.16404% rainoffense.......0.15751% monosteel.........0.12969% monoflying........0.12828% sandstall.........0.12176% sandoffense.......0.11258% batonpass.........0.10992% monoground........0.10144% monopoison........0.09561% hailoffense.......0.07625% gravity...........0.02768% hailstall.........0.01410% rainstall.........0.00732% sunstall..........0.00687% dragmag...........0.00372% allweather........0.00182% trapper...........0.00069% Stalliness (mean: -0.011) -1.5|# |## -1.0|#### |########### -0.5|##################### |############################ 0.0|############################## |########################## +0.5|################# |######## +1.0|#### |## +1.5|# |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.64%