weatherless.......79.38419% offense...........47.77542% balance...........33.17298% hyperoffense......11.35655% voltturn..........7.81048% sun...............7.10873% sand..............6.40111% rain..............4.88515% semistall.........4.43233% stall.............3.26273% hail..............2.65736% trickroom.........1.50479% monotype..........1.46344% sunoffense........0.58982% choice............0.44845% multiweather......0.37669% hailoffense.......0.36040% rainoffense.......0.30284% sandoffense.......0.29648% tricksun..........0.25781% monowater.........0.16135% monobug...........0.13439% sandstall.........0.12070% tailwind..........0.11085% monodark..........0.10790% monoice...........0.10511% monodragon........0.10492% mononormal........0.10461% monoghost.........0.09634% monofighting......0.08106% monofire..........0.08040% monofairy.........0.07540% monopoison........0.07156% monoflying........0.07144% monopsychic.......0.06881% monograss.........0.06136% monosteel.........0.05884% monorock..........0.05748% gravity...........0.04872% monoground........0.04647% monoelectric......0.04402% trickrain.........0.02828% dragmag...........0.02312% rainstall.........0.01877% tricksand.........0.01718% hailstall.........0.01276% sunstall..........0.01133% trickhail.........0.00884% allweather........0.00698% trapper...........0.00093% swagplay..........0.00023% fear..............0.00019% trickfear.........0.00004% Stalliness (mean: -0.110) |## -1.5|#### |########### -1.0|##################### |########################### -0.5|############################## |############################ 0.0|############################# |######################### +0.5|################### |############## +1.0|####### |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.43%