weatherless.......88.37742% balance...........36.40463% offense...........36.34664% hyperoffense......10.25606% semistall.........9.20087% stall.............7.79179% voltturn..........5.66484% sand..............4.42743% sun...............4.28074% rain..............2.11239% hail..............0.84961% trickroom.........0.54911% sandstall.........0.27426% sunoffense........0.25760% hailoffense.......0.15225% rainoffense.......0.12938% tricksun..........0.10773% choice............0.08911% sandoffense.......0.06977% monotype..........0.04833% multiweather......0.04410% sunstall..........0.02850% monodark..........0.02136% dragmag...........0.00616% monofire..........0.00413% monoice...........0.00342% trickrain.........0.00291% monorock..........0.00279% monowater.........0.00264% monopsychic.......0.00254% monoflying........0.00201% tailwind..........0.00188% monofighting......0.00170% monodragon........0.00156% gravity...........0.00145% monobug...........0.00144% monosteel.........0.00136% monofairy.........0.00090% monoground........0.00067% trickhail.........0.00058% monopoison........0.00053% monoelectric......0.00042% monoghost.........0.00036% monograss.........0.00030% mononormal........0.00022% tricksand.........0.00012% hailstall.........0.00006% rainstall.........0.00003% allweather........0.00002% trapper...........0.00000% fear..............0.00000% trickfear.........0.00000% swagplay..........0.00000% Stalliness (mean: 0.189) | -1.5|### |############# -1.0|################ |####################### -0.5|######################## |################## 0.0|########################## |####################### +0.5|############################## |################ +1.0|########### |########## +1.5|######## |### +2.0|# |# +2.5|## |# +3.0|##### |##### more negative = more offensive, more positive = more stall one # = 0.42%