balance...........62.79982% sand..............49.01699% weatherless.......48.98897% offense...........28.65915% hyperoffense......6.20826% choice............3.81217% voltturn..........3.72826% semistall.........1.52036% stall.............0.81241% rain..............0.80804% sun...............0.60336% hail..............0.58264% sandstall.........0.41997% hailoffense.......0.30911% sandoffense.......0.10807% monotype..........0.00200% monobug...........0.00200% tailwind..........0.00082% trickroom.........0.00033% rainoffense.......0.00000% multiweather......0.00000% mononormal........0.00000% sunoffense........0.00000% dragmag...........0.00000% monowater.........0.00000% tricksun..........0.00000% monodragon........0.00000% monodark..........0.00000% monoelectric......0.00000% monoflying........0.00000% tricksand.........0.00000% monofairy.........0.00000% monofighting......0.00000% monograss.........0.00000% monopoison........0.00000% monoground........0.00000% Stalliness (mean: 0.138) |# -1.5|## |### -1.0|## |####### -0.5|########## |###### 0.0|######################### |############## +0.5|############################## |#################### +1.0|### | +1.5|## | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.79%