weatherless.......67.34807% offense...........53.32981% balance...........25.14410% rain..............21.02388% hyperoffense......15.71820% sun...............8.65418% monotype..........3.28338% sand..............3.06001% stall.............2.98351% semistall.........2.82438% rainoffense.......2.55167% voltturn..........2.15982% multiweather......1.96974% hail..............1.90433% trickroom.........1.84156% choice............0.62076% sunoffense........0.59828% monodragon........0.58864% trickrain.........0.54047% sandstall.........0.49083% monobug...........0.29169% monoghost.........0.27417% monoice...........0.25286% monowater.........0.23330% monopsychic.......0.21899% monofighting......0.21227% monopoison........0.21140% mononormal........0.20848% hailoffense.......0.20264% sandoffense.......0.18658% monoflying........0.15884% tailwind..........0.15621% monofairy.........0.14074% monofire..........0.13431% monodark..........0.11913% tricksun..........0.11650% monoground........0.11446% monorock..........0.10920% sunstall..........0.10249% monosteel.........0.09723% monograss.........0.09402% rainstall.........0.08234% monoelectric......0.06015% trapper...........0.02248% trickhail.........0.01986% dragmag...........0.01781% gravity...........0.01606% fear..............0.01402% trickfear.........0.00905% tricksand.........0.00672% hailstall.........0.00350% allweather........0.00204% Stalliness (mean: -0.269) -2.0|# |## -1.5|##### |############## -1.0|####################### |############################## -0.5|############################## |########################## 0.0|###################### |################# +0.5|############## |######## +1.0|#### |### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.48%