weatherless.......62.61610% offense...........51.67950% rain..............26.85802% balance...........24.64522% hyperoffense......16.45728% sun...............8.79122% stall.............3.96569% rainoffense.......3.54276% semistall.........3.25230% trickroom.........2.50720% sand..............2.46883% monotype..........2.15951% multiweather......2.15140% voltturn..........1.83858% hail..............1.43224% trickrain.........0.92958% sandstall.........0.71785% choice............0.63296% sunoffense........0.56632% monodragon........0.51835% monopsychic.......0.21058% hailoffense.......0.18943% monobug...........0.17459% monoice...........0.17030% monoghost.........0.15869% sunstall..........0.14655% monowater.........0.13670% tailwind..........0.12692% mononormal........0.12574% monorock..........0.12171% tricksun..........0.11123% monofighting......0.11112% sandoffense.......0.10515% rainstall.........0.09091% monopoison........0.08743% monodark..........0.07168% monoground........0.06854% monosteel.........0.05798% monofairy.........0.05300% monoflying........0.05294% monofire..........0.04722% monograss.........0.04349% monoelectric......0.02581% trapper...........0.02022% trickhail.........0.01457% dragmag...........0.01062% fear..............0.00948% tricksand.........0.00692% gravity...........0.00567% trickfear.........0.00450% hailstall.........0.00353% allweather........0.00152% Stalliness (mean: -0.243) -2.0|# |## -1.5|#### |############### -1.0|######################### |############################## -0.5|############################# |####################### 0.0|#################### |################ +0.5|############### |######## +1.0|#### |### +1.5|## |## +2.0|# |# +2.5|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.49%