weatherless.......55.67217% offense...........47.68704% rain..............34.79534% balance...........23.83202% hyperoffense......18.11738% sun...............8.90588% stall.............6.03629% rainoffense.......5.36669% trickroom.........4.48639% semistall.........4.32727% trickrain.........2.26948% multiweather......2.24235% sand..............2.11174% sandstall.........1.32083% monotype..........0.96048% hail..............0.75894% voltturn..........0.56976% choice............0.53371% sunoffense........0.49970% monodragon........0.30649% sunstall..........0.28428% monopsychic.......0.15435% tricksun..........0.10832% hailoffense.......0.10609% mononormal........0.10092% monoice...........0.10060% rainstall.........0.09228% tailwind..........0.06774% monoghost.........0.05122% monowater.........0.04796% monorock..........0.04371% monofighting......0.02976% sandoffense.......0.02688% monopoison........0.01972% monoground........0.01971% monograss.........0.01806% monobug...........0.01645% monodark..........0.01604% monoflying........0.01404% monofire..........0.01087% monofairy.........0.01085% monosteel.........0.00670% dragmag...........0.00450% tricksand.........0.00373% monoelectric......0.00370% trickhail.........0.00326% fear..............0.00287% trapper...........0.00140% gravity...........0.00125% trickfear.........0.00120% hailstall.........0.00091% allweather........0.00033% Stalliness (mean: -0.189) -2.0| |## -1.5|#### |################# -1.0|############################ |############################## -0.5|########################### |#################### 0.0|############### |############### +0.5|################ |######### +1.0|##### |#### +1.5|## |## +2.0|# |### +2.5|## |## +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.48%