weatherless.......52.20594% offense...........40.08105% rain..............39.78261% hyperoffense......23.59868% balance...........23.00660% rainoffense.......9.52334% stall.............8.26548% sun...............7.68082% trickroom.........6.55986% semistall.........5.04819% trickrain.........4.37252% sand..............2.08361% multiweather......1.88856% sandstall.........1.40930% sunstall..........0.65798% choice............0.31080% sunoffense........0.23607% monotype..........0.20435% voltturn..........0.17326% hail..............0.13564% tricksun..........0.12675% monodragon........0.11417% hailoffense.......0.02218% monopsychic.......0.01897% monoice...........0.01465% monoghost.........0.01212% monograss.........0.01066% monowater.........0.00909% sandoffense.......0.00854% tailwind..........0.00827% rainstall.........0.00537% monorock..........0.00400% monofighting......0.00399% monoground........0.00364% monopoison........0.00268% monodark..........0.00253% mononormal........0.00245% monofire..........0.00217% monobug...........0.00164% monoflying........0.00120% monoelectric......0.00108% tricksand.........0.00096% monosteel.........0.00085% monofairy.........0.00078% fear..............0.00026% trickhail.........0.00023% dragmag...........0.00015% gravity...........0.00008% trickfear.........0.00008% trapper...........0.00008% hailstall.........0.00003% allweather........0.00002% Stalliness (mean: -0.162) -2.0|# |#### -1.5|##### |################### -1.0|############################## |########################## -0.5|#################### |############ 0.0|########## |################ +0.5|############# |####### +1.0|###### |#### +1.5|## |## +2.0|# |## +2.5|## |### +3.0|#### |# more negative = more offensive, more positive = more stall one # = 0.52%