weatherless.......82.81691% offense...........40.24152% balance...........34.19019% hyperoffense......16.04265% voltturn..........14.27315% sand..............6.40418% semistall.........5.59221% sun...............4.26770% stall.............3.93343% hail..............3.93109% rain..............2.68369% hailoffense.......1.51052% monotype..........1.26278% trickroom.........0.67395% choice............0.65858% rainoffense.......0.50743% monobug...........0.46121% sunoffense........0.45039% monoflying........0.36979% tricksun..........0.25762% sandstall.........0.24545% dragmag...........0.12280% sandoffense.......0.11609% multiweather......0.09994% monofighting......0.08915% tailwind..........0.08805% gravity...........0.08268% monodark..........0.07209% monofairy.........0.03839% monowater.........0.03461% monosteel.........0.02933% monoice...........0.02602% mononormal........0.02406% monoelectric......0.02165% monopoison........0.02060% monodragon........0.01929% monoghost.........0.01798% monorock..........0.01468% monopsychic.......0.01445% monoground........0.01398% sunstall..........0.01069% monograss.........0.00697% monofire..........0.00650% tricksand.........0.00634% rainstall.........0.00087% hailstall.........0.00044% fear..............0.00040% trickfear.........0.00040% allweather........0.00035% trickhail.........0.00012% trickrain.........0.00004% Stalliness (mean: -0.088) -2.0|# |### -1.5|######## |############### -1.0|######################### |######################## -0.5|######################### |############################## 0.0|############################ |############################ +0.5|####################### |################## +1.0|########## |####### +1.5|### |### +2.0|# |# +2.5| |# +3.0|## |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.39%