weatherless.......81.52116% balance...........43.49125% offense...........28.01285% voltturn..........21.78042% hyperoffense......15.01734% stall.............8.33895% sand..............8.28298% semistall.........5.13961% sun...............4.73786% hail..............3.98275% hailoffense.......2.29415% rain..............1.49029% sunoffense........0.89684% sandstall.........0.60024% choice............0.40005% rainoffense.......0.39195% trickroom.........0.37098% monotype..........0.30836% tricksun..........0.26110% monobug...........0.16058% monoflying........0.07709% dragmag...........0.04617% monofighting......0.03977% sandoffense.......0.02278% gravity...........0.02156% tailwind..........0.02029% multiweather......0.01502% monodark..........0.01110% monoground........0.00596% tricksand.........0.00506% monoice...........0.00501% monowater.........0.00465% monopoison........0.00204% mononormal........0.00080% monorock..........0.00051% monodragon........0.00034% monofairy.........0.00026% monosteel.........0.00010% monoghost.........0.00007% monopsychic.......0.00006% monoelectric......0.00002% monofire..........0.00002% rainstall.........0.00001% monograss.........0.00000% trickhail.........0.00000% hailstall.........0.00000% trickrain.........0.00000% sunstall..........0.00000% fear..............0.00000% trickfear.........0.00000% allweather........0.00000% Stalliness (mean: 0.161) -2.0| |### -1.5|########### |########### -1.0|################### |#################### -0.5|################### |################ 0.0|#################### |############################## +0.5|############################## |############################ +1.0|############ |###### +1.5|#### |### +2.0|## |# +2.5| |# +3.0|##### |#### +3.5|### more negative = more offensive, more positive = more stall one # = 0.40%