weatherless.......69.45156% balance...........55.47350% offense...........42.30596% sun...............11.74930% rain..............10.03051% hail..............5.64119% trickroom.........5.35434% sand..............3.65216% tricksun..........3.08242% tailwind..........2.15944% semistall.........1.42327% monotype..........1.17574% voltturn..........0.92266% hyperoffense......0.65533% multiweather......0.51055% monobug...........0.19516% monoice...........0.16802% stall.............0.14194% monograss.........0.10897% mononormal........0.09387% trickrain.........0.09123% monofire..........0.08063% tricksand.........0.07302% monowater.........0.06892% monoghost.........0.06733% sunoffense........0.06653% gravity...........0.06216% rainoffense.......0.05806% trickhail.........0.05793% monopsychic.......0.05521% batonpass.........0.05362% monodark..........0.05051% monoelectric......0.04244% monopoison........0.03919% monofighting......0.03760% monoflying........0.03701% monodragon........0.03423% monofairy.........0.03111% monorock..........0.02920% sandoffense.......0.02714% hailoffense.......0.02436% monosteel.........0.02436% monoground........0.01264% sunstall..........0.01079% sandstall.........0.01066% rainstall.........0.00702% hailstall.........0.00457% dragmag...........0.00311% trapper...........0.00172% allweather........0.00166% Stalliness (mean: 0.069) -1.0|## |#### -0.5|########## |##################### 0.0|############################## |############################ +0.5|################ |###### +1.0|## |# +1.5| more negative = more offensive, more positive = more stall one # = 0.84%