weatherless.......71.67989% balance...........57.28499% offense...........41.26940% sun...............12.01070% rain..............8.02843% trickroom.........5.40814% hail..............5.37760% tricksun..........3.77272% sand..............3.16718% tailwind..........1.66844% semistall.........1.03861% voltturn..........0.56146% monotype..........0.53800% hyperoffense......0.33324% multiweather......0.25988% monoice...........0.10148% stall.............0.07375% monobug...........0.06520% trickrain.........0.06275% tricksand.........0.05926% monograss.........0.05005% gravity...........0.04305% trickhail.........0.03819% monoghost.........0.03603% sunoffense........0.03424% monowater.........0.03330% monopsychic.......0.02778% monofire..........0.02609% rainoffense.......0.02522% monodark..........0.02471% monofighting......0.02444% mononormal........0.02341% monoelectric......0.02100% monodragon........0.02078% monorock..........0.02046% hailoffense.......0.01824% monopoison........0.01804% monofairy.........0.01396% monoflying........0.01292% batonpass.........0.01143% monosteel.........0.01115% sandoffense.......0.00939% monoground........0.00768% hailstall.........0.00497% sandstall.........0.00446% sunstall..........0.00284% dragmag...........0.00146% rainstall.........0.00131% allweather........0.00080% trapper...........0.00057% Stalliness (mean: 0.079) -1.0|# |### -0.5|######### |##################### 0.0|############################## |############################ +0.5|############### |###### +1.0|## | +1.5| more negative = more offensive, more positive = more stall one # = 0.88%