weatherless.......79.44021% balance...........57.14243% offense...........42.00884% sun...............8.92315% rain..............6.21063% hail..............4.62145% trickroom.........4.37723% tricksun..........3.81302% sand..............1.00978% tailwind..........0.89109% semistall.........0.75510% multiweather......0.20512% monotype..........0.17682% trickrain.........0.17105% voltturn..........0.14629% hyperoffense......0.08571% mononormal........0.02350% monopsychic.......0.02319% monoghost.........0.02110% sunoffense........0.01974% monowater.........0.01831% monopoison........0.01449% monoice...........0.01206% monorock..........0.01142% tricksand.........0.01120% monograss.........0.01072% monodark..........0.01035% gravity...........0.01030% monobug...........0.01011% stall.............0.00791% rainoffense.......0.00636% monofire..........0.00630% monofighting......0.00587% trickhail.........0.00476% monoflying........0.00310% hailoffense.......0.00309% monodragon........0.00274% sunstall..........0.00233% monoelectric......0.00174% monosteel.........0.00074% monoground........0.00064% monofairy.........0.00045% batonpass.........0.00033% sandstall.........0.00030% dragmag...........0.00030% sandoffense.......0.00018% rainstall.........0.00006% hailstall.........0.00001% allweather........0.00000% trapper...........0.00000% Stalliness (mean: 0.102) -1.0| |## -0.5|####### |################## 0.0|############################## |######################### +0.5|################# |##### +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.94%