weatherless.......68.52803% balance...........60.13245% offense...........37.61616% rain..............18.80539% sun...............9.85516% trickroom.........6.13728% voltturn..........4.68372% hail..............2.30435% tricksun..........1.81750% semistall.........1.59157% tailwind..........1.33354% sand..............1.27192% trickrain.........0.75362% multiweather......0.73846% monotype..........0.48958% hyperoffense......0.46583% stall.............0.19400% trickhail.........0.12227% monoice...........0.10077% rainoffense.......0.07269% tricksand.........0.07245% mononormal........0.06314% gravity...........0.06218% monoghost.........0.04870% monopsychic.......0.03835% monodragon........0.03322% monowater.........0.03241% batonpass.........0.02664% monoelectric......0.02583% monobug...........0.02158% monofire..........0.02150% sunoffense........0.02126% hailoffense.......0.01869% monosteel.........0.01869% monofairy.........0.01685% dragmag...........0.01548% monodark..........0.01372% monopoison........0.01244% monograss.........0.00971% monofighting......0.00939% monoflying........0.00858% monorock..........0.00762% monoground........0.00706% sandoffense.......0.00698% sandstall.........0.00513% allweather........0.00513% rainstall.........0.00385% sunstall..........0.00369% hailstall.........0.00209% trapper...........0.00112% swagplay..........0.00032% Stalliness (mean: 0.118) -1.0|# |### -0.5|########## |##################### 0.0|############################## |############################## +0.5|#################### |######## +1.0|### |# +1.5| more negative = more offensive, more positive = more stall one # = 0.79%