weatherless.......70.08260% balance...........62.39607% offense...........35.84180% rain..............18.90131% sun...............9.26379% trickroom.........5.96544% voltturn..........5.29446% tricksun..........1.79306% hail..............1.50359% semistall.........1.39812% tailwind..........1.09617% trickrain.........0.82497% sand..............0.82472% multiweather......0.56979% monotype..........0.20208% hyperoffense......0.19110% stall.............0.17292% trickhail.........0.09518% tricksand.........0.07001% gravity...........0.05999% monoice...........0.04701% mononormal........0.03584% rainoffense.......0.02870% monoghost.........0.02021% monopsychic.......0.01789% sunoffense........0.01461% monowater.........0.01407% monoelectric......0.01239% monodragon........0.00907% hailoffense.......0.00848% monofairy.........0.00786% dragmag...........0.00756% monofire..........0.00591% batonpass.........0.00589% monobug...........0.00537% monosteel.........0.00465% monodark..........0.00443% monofighting......0.00438% monoflying........0.00358% sandstall.........0.00350% monopoison........0.00336% monograss.........0.00234% sunstall..........0.00231% sandoffense.......0.00223% monorock..........0.00220% monoground........0.00150% allweather........0.00110% hailstall.........0.00066% rainstall.........0.00065% trapper...........0.00046% swagplay..........0.00000% Stalliness (mean: 0.136) -1.0|# |## -0.5|######### |################### 0.0|############################# |############################## +0.5|#################### |######## +1.0|## |# +1.5| more negative = more offensive, more positive = more stall one # = 0.83%