weatherless.......72.45115% balance...........66.16211% offense...........32.07318% rain..............19.39461% sun...............7.31542% voltturn..........6.65405% trickroom.........4.11253% semistall.........1.54958% tricksun..........1.27660% tailwind..........1.03768% trickrain.........0.75802% hail..............0.58001% sand..............0.45371% multiweather......0.19397% stall.............0.14370% hyperoffense......0.07142% monotype..........0.05231% trickhail.........0.04814% gravity...........0.03805% monoice...........0.01385% sunoffense........0.01383% tricksand.........0.01213% rainoffense.......0.00961% mononormal........0.00710% monopsychic.......0.00578% monoghost.........0.00538% monodragon........0.00498% monowater.........0.00477% monoelectric......0.00237% monofighting......0.00230% monodark..........0.00177% batonpass.........0.00120% sandstall.........0.00118% dragmag...........0.00108% monosteel.........0.00094% monofire..........0.00084% monofairy.........0.00061% monobug...........0.00054% sunstall..........0.00050% monoflying........0.00046% monorock..........0.00023% hailstall.........0.00022% sandoffense.......0.00021% monoground........0.00021% hailoffense.......0.00020% allweather........0.00014% rainstall.........0.00013% monopoison........0.00012% monograss.........0.00005% trapper...........0.00000% swagplay..........0.00000% Stalliness (mean: 0.170) -1.0| |# -0.5|####### |################# 0.0|######################### |############################## +0.5|##################### |####### +1.0|## |# +1.5| more negative = more offensive, more positive = more stall one # = 0.89%