balance...........73.89076% weatherless.......73.70450% offense...........25.04570% rain..............20.43930% voltturn..........6.78802% sun...............4.85006% trickroom.........2.49879% semistall.........0.96434% tricksun..........0.93360% tailwind..........0.87873% sand..............0.73079% trickrain.........0.38833% hail..............0.34275% stall.............0.07875% multiweather......0.06693% monotype..........0.02606% hyperoffense......0.02045% trickhail.........0.01454% gravity...........0.01059% monodragon........0.00780% monoghost.........0.00402% monoice...........0.00355% mononormal........0.00339% tricksand.........0.00281% monowater.........0.00253% rainoffense.......0.00146% sunoffense........0.00138% monodark..........0.00135% monopsychic.......0.00121% dragmag...........0.00079% monoelectric......0.00068% sandstall.........0.00063% monofighting......0.00043% batonpass.........0.00035% monofire..........0.00028% monobug...........0.00027% monosteel.........0.00020% monoflying........0.00019% monofairy.........0.00009% rainstall.........0.00009% sunstall..........0.00008% sandoffense.......0.00005% allweather........0.00004% monorock..........0.00003% hailoffense.......0.00002% monoground........0.00002% monopoison........0.00001% monograss.........0.00001% hailstall.........0.00000% trapper...........0.00000% swagplay..........0.00000% Stalliness (mean: 0.230) -1.0| |# -0.5|#### |########### 0.0|################### |############################## +0.5|#################### |######### +1.0|### | +1.5| more negative = more offensive, more positive = more stall one # = 1.03%