weatherless.......51.20508% offense...........36.13193% balance...........35.32213% sand..............26.52592% hyperoffense......17.71946% rain..............14.10036% sun...............6.30262% semistall.........6.02028% voltturn..........4.82546% stall.............4.80621% dragmag...........3.56648% hail..............2.33701% choice............1.90837% monotype..........1.79286% sandstall.........1.46561% trickroom.........1.41555% sandoffense.......1.19738% rainoffense.......0.61858% rainstall.........0.60062% hailoffense.......0.58522% multiweather......0.43249% hailstall.........0.30287% sunoffense........0.29517% monowater.........0.27336% monodragon........0.24384% sunstall..........0.23357% monofighting......0.21304% tailwind..........0.18095% monopsychic.......0.13989% monosteel.........0.12577% monoice...........0.11679% monoground........0.10524% monoghost.........0.08599% monoelectric......0.08470% monoflying........0.07700% monodark..........0.07700% trickrain.........0.07444% monorock..........0.06930% monobug...........0.06802% tricksand.........0.05903% monopoison........0.05005% tricksun..........0.03593% monofire..........0.02695% monograss.........0.02182% mononormal........0.01797% trapper...........0.01155% allweather........0.01155% gravity...........0.01155% trickhail.........0.00770% monofairy.........0.00513% Stalliness (mean: -0.084) -2.0|######## |##### -1.5|######## |############## -1.0|################## |################### -0.5|###################### |############################ 0.0|############################## |########################## +0.5|####################### |################### +1.0|########## |####### +1.5|#### |### +2.0|### |## +2.5|# | +3.0|# | +3.5|# more negative = more offensive, more positive = more stall one # = 0.40%