weatherless.......44.18472% balance...........34.52730% offense...........34.51591% sand..............30.99556% hyperoffense......20.90116% rain..............15.93405% sun...............6.42623% semistall.........5.33971% voltturn..........5.21308% stall.............4.71592% dragmag...........4.33811% hail..............2.82771% choice............1.90762% sandstall.........1.72807% sandoffense.......1.36968% hailoffense.......0.89033% monotype..........0.85670% trickroom.........0.75234% rainoffense.......0.68867% rainstall.........0.54740% hailstall.........0.44275% multiweather......0.33743% sunoffense........0.29227% sunstall..........0.27817% monofighting......0.22668% monowater.........0.17273% monodragon........0.15433% tailwind..........0.11476% monoice...........0.05421% monopsychic.......0.04721% tricksand.........0.04277% monobug...........0.03767% monoghost.........0.03267% monoground........0.02642% tricksun..........0.02486% monosteel.........0.02455% monoelectric......0.01991% monoflying........0.01637% monofire..........0.01257% monorock..........0.01242% allweather........0.01022% trickhail.........0.01007% mononormal........0.00674% monopoison........0.00646% monodark..........0.00490% monograss.........0.00449% gravity...........0.00373% trickrain.........0.00317% monofairy.........0.00132% trapper...........0.00050% Stalliness (mean: -0.147) -2.0|########## |#### -1.5|######## |################ -1.0|################## |################ -0.5|################# |######################### 0.0|############################## |####################### +0.5|################### |################ +1.0|######## |###### +1.5|### |### +2.0|## |## +2.5|# | +3.0|# | +3.5|# more negative = more offensive, more positive = more stall one # = 0.44%