sand..............40.61885% weatherless.......37.66011% offense...........35.34141% balance...........32.05442% hyperoffense......22.26489% rain..............15.76921% stall.............5.69974% voltturn..........5.38319% semistall.........4.63953% dragmag...........4.50793% hail..............3.43906% sun...............2.73842% sandstall.........2.46023% choice............2.08077% hailoffense.......1.16265% sandoffense.......0.99636% rainoffense.......0.93442% hailstall.........0.68085% sunstall..........0.54145% rainstall.........0.43973% trickroom.........0.32528% monotype..........0.23528% multiweather......0.21368% monodragon........0.10243% sunoffense........0.07995% tailwind..........0.05127% monofighting......0.04058% tricksun..........0.03706% monoice...........0.02052% monowater.........0.01556% monofire..........0.01310% monobug...........0.01246% tricksand.........0.01161% monopsychic.......0.01031% monoground........0.00937% gravity...........0.00484% monoflying........0.00465% allweather........0.00399% monosteel.........0.00154% monorock..........0.00154% monoelectric......0.00133% monoghost.........0.00118% mononormal........0.00052% trickrain.........0.00039% monopoison........0.00014% monograss.........0.00004% monodark..........0.00000% monofairy.........0.00000% trapper...........0.00000% trickhail.........0.00000% Stalliness (mean: -0.166) -2.0|######## |#### -1.5|######## |################## -1.0|################ |############### -0.5|################ |###################### 0.0|############################## |################## +0.5|################# |############ +1.0|###### |#### +1.5|#### |### +2.0|### |## +2.5|# | +3.0|# | +3.5|# more negative = more offensive, more positive = more stall one # = 0.49%