sand..............47.22781% balance...........44.64384% offense...........29.04187% weatherless.......28.79238% rain..............17.87886% hyperoffense......15.93029% voltturn..........6.07512% semistall.........5.67295% stall.............4.71106% dragmag...........3.63105% hail..............3.21350% sun...............2.89319% sandstall.........1.80370% rainoffense.......1.29501% choice............1.27886% hailoffense.......0.84889% sunstall..........0.64484% hailstall.........0.59555% rainstall.........0.48836% sandoffense.......0.40431% trickroom.........0.22342% monotype..........0.17794% monodragon........0.15992% tricksun..........0.04719% sunoffense........0.03435% monofighting......0.00485% monowater.........0.00357% multiweather......0.00352% gravity...........0.00338% monobug...........0.00277% monofire..........0.00262% tailwind..........0.00210% monopsychic.......0.00135% monoground........0.00099% monoice...........0.00098% allweather........0.00074% monoflying........0.00057% monorock..........0.00011% monoelectric......0.00008% monosteel.........0.00008% mononormal........0.00005% tricksand.........0.00002% monoghost.........0.00000% monopoison........0.00000% monograss.........0.00000% trickrain.........0.00000% monodark..........0.00000% trapper...........0.00000% monofairy.........0.00000% trickhail.........0.00000% Stalliness (mean: 0.017) -2.0|# |##### -1.5|#### |############### -1.0|############# |########### -0.5|############## |####################### 0.0|############################## |###################### +0.5|############################# |################# +1.0|########### |##### +1.5|#### |### +2.0|### |## +2.5|# | +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.47%