weatherless.......56.40327% balance...........48.83795% offense...........39.30117% sun...............16.66934% sand..............14.09681% rain..............10.69082% semistall.........5.62590% tailwind..........5.34541% trickroom.........4.53598% hail..............4.01507% voltturn..........3.41401% hyperoffense......3.14954% stall.............3.08543% monotype..........1.77913% multiweather......1.54672% monobug...........0.61709% batonpass.........0.60106% sunoffense........0.59304% trickrain.........0.40071% monowater.........0.35262% tricksand.........0.35262% trickhail.........0.28851% sandoffense.......0.20837% choice............0.17631% tricksun..........0.16830% monodragon........0.15227% monoflying........0.12021% rainoffense.......0.10418% monofire..........0.09617% monofighting......0.07213% monoice...........0.07213% monofairy.........0.06411% monorock..........0.04808% monopoison........0.04808% sandstall.........0.03206% mononormal........0.03206% allweather........0.03206% monograss.........0.02404% monoelectric......0.02404% sunstall..........0.02404% monoghost.........0.02404% monosteel.........0.02404% hailoffense.......0.01603% hailstall.........0.01603% monodark..........0.00801% monopsychic.......0.00801% gravity...........0.00801% dragmag...........0.00801% Stalliness (mean: 0.135) |### -1.0|###### |############### -0.5|############## |###################### 0.0|###################### |############################## +0.5|#################### |################ +1.0|###### |### +1.5|### |# +2.0| |# +2.5|### more negative = more offensive, more positive = more stall one # = 0.60%