weatherless.......54.13564% balance...........48.90310% offense...........39.89762% sun...............16.44480% sand..............16.42132% rain..............10.04232% tailwind..........6.79165% trickroom.........5.17269% semistall.........5.00427% hail..............4.32185% stall.............4.24523% voltturn..........3.89544% hyperoffense......1.94977% multiweather......1.23268% monotype..........0.73929% trickrain.........0.66667% sunoffense........0.65067% tricksand.........0.40055% trickhail.........0.39190% batonpass.........0.36887% monowater.........0.23085% tricksun..........0.18935% choice............0.10076% monofire..........0.07903% monobug...........0.07185% sandoffense.......0.06868% monodragon........0.05870% rainoffense.......0.05785% monorock..........0.05535% monoice...........0.05206% sandstall.........0.03686% monofairy.........0.03573% monoflying........0.02818% monosteel.........0.02788% monograss.........0.02683% hailoffense.......0.01885% monopoison........0.01820% monoelectric......0.01637% allweather........0.01509% mononormal........0.01238% sunstall..........0.01107% monoghost.........0.01061% monofighting......0.01045% hailstall.........0.00891% gravity...........0.00869% monopsychic.......0.00724% dragmag...........0.00483% monodark..........0.00005% Stalliness (mean: 0.159) |## -1.0|###### |################## -0.5|############## |######################## 0.0|################### |############################## +0.5|##################### |################## +1.0|###### |#### +1.5|### |# +2.0|# |# +2.5|#### more negative = more offensive, more positive = more stall one # = 0.58%