weatherless.......60.31022% offense...........50.00000% balance...........43.33942% rain..............15.66302% sun...............11.55718% trickroom.........7.78589% sand..............7.57299% voltturn..........6.93431% hail..............6.41727% hyperoffense......3.34550% semistall.........3.01095% tailwind..........1.97689% tricksun..........1.76399% multiweather......1.52068% monotype..........1.45985% monobug...........0.45620% monowater.........0.39538% choice............0.39538% sunoffense........0.36496% hailoffense.......0.30414% stall.............0.30414% sandoffense.......0.21290% monopoison........0.18248% monoice...........0.18248% tricksand.........0.12165% batonpass.........0.12165% monoelectric......0.09124% rainoffense.......0.06083% monofairy.........0.03041% monofire..........0.03041% monoghost.........0.03041% monosteel.........0.03041% monofighting......0.03041% Stalliness (mean: -0.064) -1.5|# |### -1.0|###### |##################### -0.5|###################### |########################## 0.0|############################## |########################### +0.5|############## |########### +1.0|###### |## +1.5|## more negative = more offensive, more positive = more stall one # = 0.59%