balance...........50.56827% weatherless.......49.43658% offense...........43.83654% rain..............25.53247% voltturn..........14.35543% sun...............12.42250% sand..............9.08052% trickroom.........6.71184% hail..............3.89022% tailwind..........3.15151% hyperoffense......3.05422% semistall.........2.53910% tricksun..........2.42795% sunoffense........0.42629% multiweather......0.36229% sandoffense.......0.31731% hailoffense.......0.31353% monotype..........0.03146% batonpass.........0.01743% tricksand.........0.01463% monobug...........0.01286% monofairy.........0.00936% monoghost.........0.00924% stall.............0.00187% monofire..........0.00000% monowater.........0.00000% choice............0.00000% monopoison........0.00000% rainoffense.......0.00000% monoice...........0.00000% monoelectric......0.00000% monosteel.........0.00000% monofighting......0.00000% Stalliness (mean: -0.002) -1.5| |### -1.0|## |################## -0.5|############## |############## 0.0|############################## |################## +0.5|########### |############ +1.0|######### |# +1.5| more negative = more offensive, more positive = more stall one # = 0.76%