weatherless.......73.65203% balance...........40.12828% offense...........34.42574% voltturn..........16.49295% sand..............12.32378% hyperoffense......10.99085% semistall.........9.35725% rain..............6.70809% hail..............5.13463% stall.............5.09788% sun...............3.54112% monotype..........2.15140% trickroom.........1.70041% choice............1.32959% multiweather......1.32959% sandstall.........1.11579% sunoffense........0.88194% hailoffense.......0.56458% monobug...........0.36413% monoelectric......0.29398% monoflying........0.28396% monofairy.........0.26725% sandoffense.......0.24721% monosteel.........0.21046% monoice...........0.16703% monorock..........0.16369% monowater.........0.16035% rainoffense.......0.15701% monopsychic.......0.10356% tricksun..........0.09354% monoghost.........0.09354% rainstall.........0.07684% tailwind..........0.06681% mononormal........0.05011% monograss.........0.05011% monoground........0.04677% dragmag...........0.04343% monofighting......0.04009% monodark..........0.04009% monodragon........0.04009% monofire..........0.03007% tricksand.........0.02673% monopoison........0.02673% gravity...........0.02673% trickrain.........0.01002% sunstall..........0.00668% hailstall.........0.00668% allweather........0.00334% trickhail.........0.00334% Stalliness (mean: 0.119) |###### -1.5|##### |######### -1.0|############## |################ -0.5|################## |############################ 0.0|############################# |############################## +0.5|############################ |################## +1.0|############### |######### +1.5|######## |## +2.0|## |### +2.5|# |# +3.0|# | +3.5|# more negative = more offensive, more positive = more stall one # = 0.41%